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Forum: Hardware Synths & Effects 11-14-2016, 05:20 PM
Replies: 7
Views: 11,850
Posted By jim
Ok, so the trick is that you need to "truncate"...

Ok, so the trick is that you need to "truncate" the MSB value after scaling it by 3, but before the CC Gen. The CC Gen module, with scaling off, rounds the input value to an integer but in this...
Forum: Hardware Synths & Effects 11-12-2016, 07:50 PM
Replies: 7
Views: 11,850
Posted By jim
Email me a copy of the project -- I may have...

Email me a copy of the project -- I may have missed a detail in the math. For instance, the LSB may be 'flipping over' to zero a step earlier than the MSB...

Jim
Forum: Hardware Synths & Effects 11-12-2016, 07:21 PM
Replies: 7
Views: 11,850
Posted By jim
Integer Multiply -- and, as you mention in the...

Integer Multiply -- and, as you mention in the other post, the Scale & Offset module works as well.



That looks correct!

Cheers,
Jim
Forum: Hardware Synths & Effects 11-09-2016, 03:37 PM
Replies: 7
Views: 11,850
Posted By jim
In that case, direct NRPN will not work -- the...

In that case, direct NRPN will not work -- the value encoding is different.



You should be able to do this relatively easily with a CCGen module and some BinaryOp modules. I'll sketch out...
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